Cxbx Reloaded Git (2016/11/29) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Add stubs for ObReferenceObjectByHandle, ObDereferenceObject and KeSetBasePriority
Crash Bandicoot now sits on the loading screen forever, but it doesn't crash, so that's progress, I guess
* Remove a ton of XAPI functions
Our Kernel emulation should be good enough to take care of this, and if not, we should improve that rather than patching out XAPI.
The XInput/XDevice functions are still needed as we do not emulate USB yet
* Add a (dumb) implementation of MmGetPhysicalAddress
* Initial support for Read8/16 and Write8/16
* Implement XcHMAC
Dashboard no longer crashes when going into the System Information menu option
* Implement XcSHAInit, XcSHAUpdate and XcSHAFinal by redirecting to the undocumented A_SHA functions in advapi32.dll
Download: Cxbx Reloaded Git (2016/11/29)
Source: Here
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