bsnes-plus with 6xBRZ v073.19 is released. bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.
bsnes-plus with 6xBRZ v073.19 changelog:
Added new devinacker commits
* view actual SMP bus instead of APU RAM
* Merge pull request #78 from undisbeliever/update-debugger More updates to the debugger
* Allow the user to sort the Sprite Viewer columns Decided to move the OAM name table bit into the "Char" column so it will be included in the sort. Also decided that refresh() should not change the user selected row. This required me remember the selected row so it could be re-selected after QTreeWidget has sorted the model. Unfortunately this can lead to the occasional infinite signal call loop, necessitating the inRefreshCall test to ensure refresh() is only called once.
* Improve column spacing in Sprite Viewer
* Display selected object in Sprite Viewer
* Only scale the vram canvas once. On my system this dramatically reduces cpu usage from 18.5% to 4.6% when quickly scrolling the VRAM viewer scrollbar[1]. [1]: Tested on a i5-3317U 1.70GHz CPU and no ROM loaded in the emulator.
Download: bsnes-plus with 6xBRZ v073.19
Source: Here
2016-11-16
Tags:
bsnes,
bsnes-plus,
Console,
Official_Build,
SNES
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