PCSX2 Git (2016/09/20) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 Git Changelog:
* gsdx ogl: fix bad interaction between accurate blending and geometry shader
Recent optimization allow to use triangle to render sprite even when gs is supported
close #1574
* cdvdgigaherz: Fix printf sign mismatch warnings
Fixes warning C6340: printf sign mismatch
Only remaining warnings for cdvdGigaherz (using level 4 warning
settings) are:
C6258: TerminateThread does not allow proper thread clean up
C4201: nonstandard extension used: nameless struct/union (from the
lo/hi u128 struct in common/include/Pcsx2Types.h)
* cdvdgigaherz: Use INT_PTR for dialog handler return type
BOOL is not the correct return type (though it works for 32-bit).
* cdvdgigaherz: Fix value truncation warnings
Fixes warning C4244: conversion to smaller data type, possible loss of
data.
* cdvdgigaherz: Remove unreachable return
Fixes warning C4702: unreachable code
* format-check: enable checking cdvdGigaherz
* cdvdgigaherz: Reformat with clang-format
* cdvdgigaherz: Remove unused code/macros/variables/etc
The SPTI code is unused, and it's simpler to just use the Windows
ioctls/API if they work (only raw disk sector reading is an issue and
the SPTI workaround is already in place).
* Revert most of "Updated some entries in the GameIndex (#1487)"
This reverts commit 07d54587 except for the updates of SCUS-97150 (Formula
One 2001 NTSC-U) - where we have a record of compatibility 5, and also
there's an agreement that the patch is not required anymore since ad61503 .
The reverted compatibility values are because we don't have any kind of
records to support them, no one tested them, and they also don't appear at
our online compatibility list.
Download: PCSX2 Git (2016/09/20)
Source: Here
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