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EmuCR: DolphinDolphin Git 5.0-679 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4243 from leoetlino/signal-headless
MainNoGUI: Shut down cleanly on SIGINT/SIGTERM
* MainNoGUI: Shut down cleanly on shutdown signal
This is the same as PR #3991, but for MainNoGUI.
nogui/headless will shut down cleanly on SIGINT and SIGTERM, just like
it would when closing the render window.
The default signal handler will be restored after a first shutdown
signal so a second signal will exit Dolphin forcefully.
* MemoryUtil: Fix formatting
clang-format really *wants* the two empty lines to be removed;
otherwise, it will always flag MemoryUtil as needing formatting changes
which is an annoyance when it is used as a git filter driver.
* Merge pull request #4248 from SeannyM/android-left
Android: Fix Wiimote left button
* Android: Fix Wiimote left button
* Merge pull request #4246 from leoetlino/in-class-init
In-class initialise member variables
* IPC_HLE/es: In-class initialise member variables
* ConfigManager: In-class initialise member variables
* SysConf: In-class initialise member variables
* Frame: In-class initialise member variables
* MemoryUtil: Fix formatting
clang-format really *wants* the two empty lines to be removed;
otherwise, it will always flag MemoryUtil as needing formatting changes
which is an annoyance when it is used as a git filter driver.
* Merge pull request #4199 from vlad54rus/patch-1
[Gameini] Serious Sam: Next Encounter
* Serious Sam: Next Encounter gameini
Game works perfectly on Dolphin 5.0. It does not need 'EFB to RAM' anymore.

Download: Dolphin Git 5.0-679 x64
Download: Dolphin Git 5.0-679 Android
Source: Here



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