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EmuCR: BizHawkBizHawk v1.11.7 is released. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk v1.11.7 Changelog:
NesHawk
* Numerous accuracy improvements, passes many more accuracy tests now
* See Accuracy Tests for more details
* Fix Micro Machines
* Fix Time Lord
* Fix Saint Seiya
* Correctly boot all the HVC-SNROM Board ROMs now.
* Support UNIF DripGame http://www.qmtpro.com/~nes/drip/
* Fix shaking in Little Ninja Bros (E)
* Support SNES controllers
* VRC2 - only support V\H mirroring - fixes Wai Wai World issue
* Mapper 011 - fix mirroring on some boards
* Atari 2600
* Major core overhaul that includes many accuracy improvements, bug fixes, sound improvmeents, timing improvements, and game compatibility
* Fixes compumate mapper
* implement mapper m4A50
* Add sega mapper mod
* Pick the correct mapper for Tapper and Congo Bongo based off SHA1 hash
Saturn
* Trace Logger support
PSX
* Trace Logger support
* Patch for "Fantastic Pinball Kyutenkai" lockup (not likely to affect sync but could in principle)
N64
* Trace Logger support (Interpreter/Pure Interpreter core type only)
* Implement memory execute callbacks (Interpreter/Pure Interpreter core type only)
* Fix crash & memory leak when opening hex editor with the N64 core loaded
SNES
* Fix crash when advancing after tracer was disabled
* System Bus map has been extended to read mapped ROM space
* Fix SNES trace logging to not lose information
SMSHawk
* Overscan display option
Genesis
* Improve disassembler
* Fix bug in genesis z80 CDL that made addresses in mirrored z80 ram region crash
* Output and input hex values in Settings
GBA
* Add SRAM memdomain to both VBANext and mGBA
* mGBA - fix bug where hard reset caused memorydomains to get permanently wrecked
Coleco
* Add Venture to list of no skips
PCEHawk
* Don't crash when loading PCE-CD and SGX games
* Fix PCE-CD virtual pads
Wonderswan
* Support settings to change colors
EmuHawk
* Make direct3d9 prereq check non-fatal and make d3d display method initialization fail non-fatal, falling back to gdi+
* D3D display method - survive ctrl+alt+del (fix #522)
* Fix flashes of garbage while changing vsync toggle (includes when fast-forwarding) on D3D display method
* Fix crashes when sending fullscreen windows to other monitors sometimes
* Fix deleting recent roms when missing
* Fix #615 - Garbage on the screen when starting paused with d3d
* Don't allow user to add more then 2 GB/GBC ROMs into the Bundler (#472)
* Fix the Apple IIe being labeled as PlayStation in the title
* Ram Tools - fix usability issues with negative numbers (#669)
* Ram Search - fix for unhandled exception when entering . in to the specific address box
* Allow independent sound volume control during Fast-Forward and Rewind
Lua
* Fix #595 - movie.getinput() exception, and movie.mode() confusion
* Remove background color parameter from gui.text() function
* Lua text - display trailing spaces
* Fix regressions in lua's support for UTF-8 strings
* Add gui.DrawFinish() which will let you choose when to finish drawing; and add optional argument to gui.DrawNew which when set to false lets you keep it from being cleared
* Movie subtitles
* Trim trailing spaces
* Sort by frame and then by Y pos (to properly order multiline subs)
* Concat multilines (optionally) on export
* Option to skip color tag on export
Tastudio
* Recording mode (works with TAStudio checkbox and global ReadOnly hotkey)
* Autosave and backup features
* Option to set the gap between states to be saved to .tasproj
* Overhaul of seek and restore logic: navigation seeking no longer resets Restore frame
* Make < and > PlaybackBox buttons act identically to FrameAdvance and Rewind hotkeys
* Properly set input while unpaused
* Fix all errors related to doing actions while seeking and saving
* Replace Saving progressbar with hourglass cursor and status bar report
* Fix N64 crash that happened when capturing states
* Fix #515 again - TAStudio ignores ClientSettings.json
* Allow 2 more digits for FramesPrompt
* Fix #597 - Selecting a lot of frames + Copying throws an error
* Fix crash when pasting input beyond movie length
* Set SeekingCutoffInterval to VisibleRows
* Set ScrollSpeed to 6
* Fix rerecord counting
* Ability to load .tasproj with corrupted GreenZone
* Hide more columns by default (GBA, PSX)
* Optimize column width
* Ignore InputRoll hotkeys and numeric branch hotkeys during float editing mode
* bk2 export: stop endlessly appending extensions
* Stop recording marker history edits to history
* Unpausing with the Pause hotkey ignores seek frame
* Make Rewind hotkey work the same as outside TAStudio (step'n'run)
* "Esc" key cancels seeking
* Global hotkeys for AutoRestore, TurboSeek, FollowCursor, Insert/Delete/Clone/Clear
* Option to trigger AutoRestore on MouseDown
* Show user text instead of timestamp in BranchView
* Fix #672 - Not Showing Analog Up, Down, Left, Right for N64
* Don't pass Ctrl+C hotkey to MainForm
* Stop copying nothing on Cut command
* Stop seeking when movie stops
* Fix to how Undo/Redo works with recording frames
* Trace Logger
* Log file segmentation
* Spacing unification for all cores
* Fix GB trace logger
* Fix logging to window and saving to file
* File->Save Log menu item in Trace Logger window
* Fix an unhandled exception when saving a log from the window
* Fixed the bug where if a tracelog line contains more than one "[", everything after the second [ will be mistakenly thrown out
Debugger
* Add address mask setting for breakpoints
* Indicate breakpoint hit
* Code-Data Logger
* Add auto-start and auto-save to CDL
* Fix copypaste bug in GB for some games with large cartram
* support GB link
VirtualPads
* Fix polar coord when center is non-zero
* Fix automation of virtualpad analogsticks from movie playback

Download: BizHawk v1.11.7
Source:Here



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