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EmuCR: PCSX2PCSX2 Git (2016/08/16) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gsdx ogl: don't rely on the Z value in m_vt
Value seems wrongly rounded and you can't distinguish 0xFFFF from 0xFFFE
Instead check that depth is constant for the draw call and the value from the vertex buffer
Fix recent regression on GTA (and likely various games)
* common: use free directly instead of an Alloc(0)
Easier to understand the intent. And avoid false positive in coverity
* Merge pull request #1518 from PCSX2/pcsx2-high-level-fopen
Pcsx2 high level fopen
* CDVD: catch MEC/NVM file exception
It will stop the emulation and open a nice box with an error message instead of terminate PCSX2
* CDVD: Use wxFFile API to handle MEC file too
again nicer, exception safe, less compilation warning :)
v2:
* check file is properly opened in write mode
* only print an error when result is bad
* CDVD: Use wxFFile API to handle NVM file
Nicer, exception safe, less compilation warning :)
v2: check fp is properly open in write mode
* When PS1 loading was enabled, someone neglected to check that allowing the function to continue wouldn't cause any problems.
Fixes #1515

Download: PCSX2 Git (2016/08/16)
Source: Here

3 Comments:

  1. It still didn't fix the regression with MK Shaolin Monks, graphics are corrupted :(

    ReplyDelete
  2. Not working for me. says it wont wor for my version of windows and to come here. im running windows 10 64bit

    ReplyDelete

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