2016-07-30

Dolphin Git 5.0-321

EmuCR: DolphinDolphin Git 5.0-321 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4064 from clinchergt/Melee-Netplay-Settings
Cleaned Up Melee Netplay Community Settings
* Clean up NetPlay community settings
All the inline comments from the netplay code were removed because they
apparently took up space in game memory (They were maxing out gecko
codes).
"Increase input timing accuracy" was made into its own code entry.
"Netplay Safe Kill Music" code has been updated to prevent desyncs.
* Merge pull request #3890 from leoetlino/evdev-hotplug
evdev: Add hotplug support
* evdev: Add hotplugging support
This adds hotplugging support to the evdev input backend. We use
libudev to monitor changes to input devices in a separate thread.
Removed devices are removed from the devices list, and new devices
are added to the list.
The effect is that controllers are usable immediately after plugging
them without having to manually refresh devices (if they were
configured to be used, of course).
* ControllerInterface: Don't block on UpdateInput()
Changes UpdateInput() to skip if we can't lock the mutex, instead of
potentially blocking the CPU thread and causing a short but noticeable
frame drop.
* ControllerInterface: Add RemoveDevice()
This adds RemoveDevice() to ControllerInterface, fixes ExpressionParser
and some other code to support device removals without crashing,
and adds an IsValid() method to Device, to prepare for hotplugging.
* ControllerInterface: Add a way to register callbacks
This adds RegisterHotplugCallback() to register a callback which will
be invoked by the input backends' hotplug threads when there is a new
device, so that Core (GCKeyboard, GCPad, Wiimote, Hotkey) can reload
the configuration without adding a dependency to Core from InputCommon.
* Merge pull request #4061 from Aestek/sd-path
Allow to change Wii sd card path in config pane
* Allow to change Wii sd card path in config pane
Add a setting in the "Paths" config pane to select which file should be
used as wii sd card.
* Merge pull request #3952 from leoetlino/clangformat
Contributing: Update guide for clang-format
* Contributing: Update guide for clang-format
This changes the guide to reflect the new formatting rules, and adds
instructions for using clang-format to automatically check and fix
most formatting issues.

Download: Dolphin Git 5.0-321 x64
Download: Dolphin Git 5.0-321 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,

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