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EmuCR: DolphinDolphin Git 5.0-278 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4041 from lioncash/mismatch
Movie: use std::mismatch for byte mismatch checking
* Movie: use std::mismatch for detecting byte mismatches
* Merge pull request #3825 from magumagu/wii-reset-button
Make reset button (Emulation -> Reset) work correctly for Wii games.
* Make reset button (Emulation -> Reset) work correctly for Wii games.
Fixes issue 8328.
As far as I know, this works the same way as console. Games will generally
react to the reset button the same way as Home->Reset, so this is
only marginally useful, but possibly nice to have in certain situations.
Note that if you try to use Reset, and you're running a WAD which isn't
installed, it will likely crash because WADs respond to the reset button
by launching themselves with ES_LAUNCH. It might be a good idea to add some
sort of hack to make this work as expected.
It would be easy to extend this to support the power button, but it's
unclear how exactly that should be exposed in the UI. See also issue 8979.
Needs to be rebased once PR #3811 is merged.

Download: Dolphin Git 5.0-278 x64
Download: Dolphin Git 5.0-278 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,



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