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DeSmuME SVN Changelog:
r5494
GPU:
- Oops! Fix a build issue where the code would fail to compile for architectures that support SSE2 but not SSSE3. (Regression from r5493.)
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r5493
GPU:
- 2D layer compositing now supports RGB666 and RGB888 color formats. (Related to r5433. This rework is still incomplete.)
- Fix a couple of bugs in GPUEngineBase::_ColorEffectBlend3D() when dealing with RGBA6665 or RGBA8888 color formats.
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Download: DeSmuME SVN r5494 x86
Download: DeSmuME SVN r5494 x64
Source: Here
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