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DeSmuME SVN Changelog:
r5479
Texture Handler:
- Include SSSE3 versions for unpacking the following texture types: I2, I4, and A5I3.
- As a side-effect of working on these optimizations, the SSE2 versions of ConvertColor555To6665Opaque() and ConvertColor555To8888Opaque() are now a little faster.
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r5478
GPU:
- Remove GPUEngineBase::_RenderPixel_CheckWindows8_SSE2() and GPUEngineBase::_RenderPixel8_SSE2(). I don’t see us ever needing to use these methods in the future.
- Replace patterns of por(pand,pandn) with pblendvb where appropriate. (Requires SSE4.1)
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Download: DeSmuME SVN r5479 x86
Download: DeSmuME SVN r5479 x64
Source: Here
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