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EmuCR: DolphinDolphin Git 4.0-9484 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Automatic translation resources update from Transifex
* Automatic translation resources update from Transifex
* Automatic translation resources update from Transifex
* Merge pull request #3911 from phire/analytics_controller_info
analytics: Collect controller information.
* analytics: Collect controller information.
Collects the existence of a gamecube adapter, and the type of
whatever controller is configured for the first emulated gamepad.
* Merge pull request #3912 from Catarax/master
GameIni: Disable Broken Progressive Scan in BMX XXX
* GameIni: Disable Broken Progressive Scan in BMX XXX
BMX XXX can detect forced Progressive Scan in Dolphin but the game will not be playable, the emulator will freeze.
On an original GameCube, GC-Forever reported that "Game does not support component video output.".
By default, it's better to disable the forced Progressive Scan feature on this game to make it playable and also not stuck in a broken startup.
* Merge pull request #3909 from phire/Adapter_name_for_opengl
analytics: Report OpenGL's adapter name too.
* analytics: Report OpenGL's adapter name too.

Download: Dolphin Git 4.0-9484 x64
Download: Dolphin Git 4.0-9484 Android
Source: Here



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