DeSmuME SVN r5459 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r5459
Windows Port: - Oops! Missed a small typo that still caused compiling on Windows to fail. (Related to r5458.)
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r5458
Windows Port: - Fix compiling on Windows due to new color conversion code. (Regression from r5455.)
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r5457
GPU: - Add color 555 to 8888-opaque conversions. - In the new color buffer conversion functions, change the FragmentColor data types to u32. (Related to r5455.)
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r5456
Cocoa Port: - Change gpuColorFormat property data type from UInt32 to NSUInteger.
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r5455
GPU:
- Unify all colorspace conversion code.
- Fix bug with VRAM-to-VRAM capture.
OpenGL Renderer:
- Try and fix a possible bug with applying fog to transparent fragments.
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Download: DeSmuME SVN r5459 x86
Download: DeSmuME SVN r5459 x64
Source: Here
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