![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 vulkan-wip Git Changelog:
* Merge branch 'vulkan-wip' of https://github.com/kd-11/rpcs3 into vulkan-wip
* vulkan: Enable window resizing
Check for zero sized requests
* Hotfix (#1705)
* Merge pull request #1696 from Nekotekina/master
Style fix, preparations
* The rest
* Cell
* PSP2
* Display render on title frame (#1701)
* Display render on title frame
* Fix few typo
* fix wrong condition
* Merge pull request #1700 from raven02/patch-1
Use native function for OP_CODE_PK2 and UP2
* Use native function for OP_CODE_PK2/UK2 and UP2/UK2
* Replace math macros by function calls from cmath. (#1695)
* Added confirm to delete (#1698)
* Header optimizations (#1684)
Shouldn't break anything. I hope.
* Optimizations (#1680)
* Optimizations
1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)
* any_pod<> implemented
Aliases: any16, any32, any64
rsx::make_command fixed
* GSL moved from stdafx.h (#1676)
Added GSL.h helper for correct including
* SPU channel optimization (#1675)
* 3rdparty/glm removed (#1673)
* rXml: fix broken things (#1669)
Not sure if it works completely now but at least it doesn't crash in
Metal Slug 3 now.
* Merge pull request #1521 from Nekotekina/master
RPCS3 0.0.0.9 (caution: LLVM recompiler removed)
* D3D12 Adapter setting fix
* rpcs3.rc recreated as rpcs3_.rc
I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
* Partial commit: Emu (the rest)
* Partial commit: Gui
* Partial commit: ARMv7
* Partial commit: Memory
* Partial commit: Crypto
* Partial commit: Audio
* Partial commit: IO
* Partial commit: FS
* Partial commit: RSX
* Partial commit: Cell (deletions)
* Partial commit: Cell
* Partial commit: Syscalls
* Partial commit: Modules (cell)
* Partial commit: Modules
* Partial commit: Loader
* Partial commit: Utilities
* Partial commit: Preview
* Fix OpenGL crash (#1668)
* rXml: use pugixml in header-only mode (#1665)
Fixes compilation in VS
* Merge pull request #1664 from vlj/rsx
Fix rpcs3-test build.
* Fix rpcs3-test build.
* Merge pull request #1662 from vlj/rsx
Rsx/common: Some factorisation
* rsx/common/d3d12/gl/vulkan: Set dst stride in write_vertex_array_data_to_buffer.
* rsx/common/d3d12/gl/vulkan: Use single overload for write_index_array_data_to_buffer.
* rsx/common/d3d12/vulkan: Factorise data_heap between vulkan and d3d12.
* rsx/common: Remove MIN2/MAX2 macro.
* Merge pull request #1653 from tambry/cloud
HLE: cellPngDec fixes, Common/DX12/Vulkan: texture formats improved
* Vulkan/DX12: Texture format fixes
DX12 also had a couple fixes
* Fix jstrchk to be TODO
It's actually not implemented properly...
* Fix forced_unit for unimplemented instructions
For SCT and SCB, the forced unit is always set to FORCE_NONE before
handling of the instruction. This makes the error for unimplemented
instructions' forced unit be incorrect. This fixes that.
* DX12 texture format fixes and improvements
* HLE: Implement RGBA->GA support, minor fixes
* Merge pull request #1656 from mpm11011/master
Replace wx/xml with pugixml in rXML
* Pugixml to replace wx/xml in rXML
Pugixml to replace wx/xml in rXML
Change reinterpret cast to static cast.
Pass name in pred by reference
* Merge pull request #1661 from kd-11/gl
gl: Specify buffer to read for blitting during flip; Remove some deprecated gl from core
* Specify buffers to read when blitting output to backbuffer
* Remove deprecated features from core profile
* Merge pull request #1657 from kd-11/vulkan-wip
vulkan: Properly handle ssa variable as local
Download: rpcs3 vulkan-wip Git (2016/05/26) x64
Source: Here
can you upload xenia vulkan wip?
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