![EmuCR: RetroArch EmuCR: RetroArch](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirzkYuBjVNbpnCJ7g5IxXA6uFVh87dvhyA9QVzTq64HAXpg50nB4Q4pV2cYyMezP59Iqw59xLQ0xNz2gL5IC2f8lj_v8ce82Q-eVWCt9QDo6oR8Y8mkh8UwEXLCpPRz3z1dOTiKoorHoY/s1600/msq8E.png)
Currently there are libretro implementations for systems such as SNES, NES, GBA, GB/GBC, Genesis, and even arcade games (Final Burn Alpha).
libretro isn't only usable for emulators. A preliminary port of an open source reimplementation of Cave Story has been ported to libretro as well.
RetroArch believes in modularity. The application itself is a command-line driven application suitable for HTPC and/or headless use. There also exists a GUI frontend for RetroArch, supporting every single config option available in RetroArch.
RetroArch v1.3.4 Changelog:
* (Android) An important bug got fixed that prevented two buttons from being toggled at the same time. This should help with arcade games a lot.
* (Android) Devices which qualify as a games console (like the Nvidia Shield Tablet/Console) will boot into the XMB menu driver instead of the default touch-oriented GUI instead.
* (Mac OS X) Library / Application Support / RetroArch is used for storing configuration files now like it was in the past. Sorry about this inconvenience in the past version.
* (Vulkan / Windows) Should be usable on Windows now.
* Arcade games can be scanned now for FBA and MAME cores.
Download: RetroArch v1.3.4
Source: Here
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