Project64 Git (2016/05/30) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
Project64 Git Changelog:
* Merge pull request #1098 from LuigiBlood/64ddsave
[64DD] Add disk saving support & swapping
* [64DD] Make sure new disk is loaded into memory before swap
Fixes hang during swap while recording with OBS Studio
* [64DD] Use shadow file (*.ndr) instead of replacing loaded disk.
(Also ignore saving when disk type is 0x6)
* [64DD] Added Swap Disk shortcut (Ctrl+D)
Requires resetting/deleting the shortcut list (*.sc3 file)
* [64DD] Swap support
* [64DD] Saving support for SDK format dumps
* [64DD] Saving support (MAME dump format only)
Replaces the loaded dump file with the new saved content
Download: Project64 Git (2016/05/30) x86
Download: Project64 Git (2016/05/30) x64
Source:Here
2016-05-30
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