2016-05-25

PPSSPP Git (2016/05/25)

EmuCR: PPSSPPPPSSPP Git (2016/05/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Vulkan: Mostly pass the validation layers in SDK 1.0.13
* Merge pull request #8761 from unknownbrackets/gpu-minor
Assorted minor GPU bug fixes
* Properly set w/h on first use of a render-to-tex.
We were getting the wrong w/h when it wasn't in the texture cache already.
* Remove duplicate override.
This is the same function, it was meant to be refactored.
* Ensure we don't try to hash framebuffers.
Let's keep when we do things consistent: measure alpha on apply always.
* Properly reset back to GL_TEXTURE0 in bind color.
* Fix depal/indexed rendering in core profile.
Oops, this needs to be bound after we apply the texture.

EmuCR: PPSSPP

Download: PPSSPP Git (2016/05/25) x86
Download: PPSSPP Git (2016/05/25) x64
Download: PPSSPP Git (2016/05/25) Android
Source: Here

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