Play! Git (2016/05/30) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Merge branch 'vsprintf'
* Cleanup.
* cleaner vsprintf implementation.
* implement vsprintf. Lego starwars uses it in its sound driver.
* Update Android version code.
* Make sure SifDmaStat doesn't report transfer completion immediately.
* Implement CMSAR1 register.
* Add support for EATANxy and EATANxz.
* Minor cleanup.
* Invalidate VU1 microprogram whenever writing to micromem1.
* Add support for obtaining end pointer in strtol.
* Add stub for StopHardTimer.
* Made read transfer handlers more generic.
* Use proper PSM to compute transfer size.
* Clean up write transfer handlers.
* Implement VMAXi.
Download: Play! Git (2016/05/30) x86
Download: Play! Git (2016/05/30) x64
Download: Play! Git (2016/05/30) Android
Source: Here
2016-05-30
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