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EmuCR: PCSX2PCSX2 Git (2016/05/19) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* linux: Remove old recent ISO list workarounds
Seems to work fine now, no warnings or compile errors.
* gsdx ogl: update accurate DATE behavior
* Fast accurate DATE is always enabled, it was faster than standard DATE
* The less fast version is always enabled too. It is likely barely used
so perf impact will be small on few game that could hit this path.
Nice rendering has a higher priority
* The "slow" path will depends on the date option.
Note normally it isn't too slow (-10%) if GL_ARB_shader_image_load_store
is supported but AMD crimson is an epic fail.
* linux:async-iso: Fix invalid file descriptor checks
-1 is returned when open() fails, not 0.
* onepad: Only append -dev to library name for Devel builds
* cmake:onepad: Add wxWidgets to dependencies
* CDVD: Fix drive status on BREAK.
-Formula One 2001 expects the drive to be paused after break.
-The command breaks from the current command, it doesn't stop the drive :)

Download: PCSX2 Git (2016/05/19)
Source: Here

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