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EmuCR: CitraCitra Git (2016/05/13) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #1788 from MerryMage/ext-soundtouch
gitmodules: citra-emu/soundtouch → citra-emu/ext-soundtouch
* gitmodules: citra-emu/soundtouch → citra-emu/ext-soundtouch
* Merge pull request #1695 from Subv/tls_alloc
Kernel/Threads: Dynamically allocate the TLS region for threads.
* Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.
This is consistent with what the real kernel does.
* Merge pull request #1783 from JayFoxRox/cleanup-shadersetup
Cleanup ShaderSetup (Part 1)
* Move program_counter and call_stack from UnitState to interpreter
* Move default_attributes into Pica state

Download: Citra Git (2016/05/13) x64
Source: Here



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