rpcs3 vulkan-wip Git (2016/03/24) is compiled. rpcs3 vulkan-wip is a branch of rpcs3.rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 vulkan-wip Git Changelog:
* Merge pull request #1612 from vlj/vulkan
vulkan: Use simpler image object
* vulkan: Use simpler texture object
* Merge pull request #1613 from vlj/gl
gl: Expand index for quads/quad_strip/triangle_fan
* gl: Expand index for quads/quad_strip/triangle_fan
* Merge pull request #1611 from vlj/rsx
Rsx: Slight interface changes.
* rsx/common: Turn alignment constraints in textureUtils to multiple_of constraints.
* rsx/common: Use protected instead of private for surface_store content.
* Merge pull request #1609 from ProfessorKaos64/patch-1
Add missing build deps to readme
* Add missing build deps
* CMakeLists errors finding zlib library
* build-essential does not include clang or cmake, added (gcc is of course)
* Merge pull request #1608 from vlj/vulkan
Vulkan
* vulkan: Simplify framebuffer class and release them at frame flip
* vulkan: Move sampler object outside of texture.
* vulkan: Create program in program_state_cache<>::build_pipeline
* Merge pull request #1603 from vlj/vulkan
vulkan: Remove buffer_deprecated completly.
* vulkan: Remove buffer_deprecated completly.
attrib_buffer now use the simpler buffer struct.
* Merge pull request #1595 from MyaniPT/patch-1
Move 3rdparty dependencies to 3rdparty (part 1)
* Moves glm, GSL and libpng to 3rdparty
Moves glm and GSL to 3rdparty
Moves libpng to 3rdparty
* Moves ffmpeg and minidx9 to 3rdparty
* Moves GL, minidx12, OpenAL, stblib to 3rdparty
Moves GL, minidx12, OpenAL, stblib to 3rdparty
Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes)
Points directories in the VS solution files to the new ones on the
externals directory
Includes stuff with the < > syntax instead of " "
* Merge pull request #1605 from vlj/master
Revert "End of Line Normalization"
* Revert "End of Line Normalization"
This reverts commit 2060f026366c0242730ad0b3ec5c6e26ac6edae4.
* Merge pull request #1601 from mpm11011/master
Removing wx dependencies from Crypto/unself.cpp (attempt 3)
* Change size to u64
* Merge remote-tracking branch 'refs/remotes/RPCS3/master'
* Merge pull request #1602 from vlj/vulkan
Vulkan: some refactoring
* vulkan: Split get_compatible_sampler_format in two
Component mapping is not a sampler parameter.
* vulkan: Move vk_wrap_mode and max_aniso to vkFormat
* vulkan: Do not copy texture inside a render pass
Download: rpcs3 vulkan-wip Git (2016/03/24) x64
Source: Here
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