PCSX2 Git (2016/03/21) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 Git Changelog:
* Merge pull request #1255 from Catarax/master
GameDB: Tony Hawk's Proving Ground PAL Crash & Graphics Fix
* GameDB: Tony Hawk's Pro Skater 2003 Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (the game is Tony Hawk's Pro Skater 4 in japanese)
* GameDB: Tony Hawk's Project 8 PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
* GameDB: Fixed Region Info of SLES-51721
* GameDB: Tony Hawk's Proving Ground PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
* VIF: Only delay MSCAL - Fixes #1218 Downhill Domination and Twisted Metal Head-On. Snowblind games still fine
* gsdx tc: extend the fast invalidation hack to limit the size of target read
It actually removes the previous hack that read the full target.
Unfortunately snowblind engine game uses big target so the read is very big too (1280x448)
which is killer for the perf. Whereas the game requires only 24x12 texels
Give a 2x speed boost on Champion of Norrath !!!
* Merge pull request #1252 from Catarax/master
GameDB: Various Graphics Fix
* GameDB: Tony Hawk's American Wasteland PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
* GameDB: Tony Hawk's Downhill Jam NTSC Graphics Fix (SLUS-21456)
Set VU0/1 to Nearest by default to Tony Hawk's Downhill Jam in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
* GameDB: Tony Hawk's Project 8 NTSC Graphics Fix (SLUS-21444)
Set VU0/1 to Nearest by default to Tony Hawk's Project 8 in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
* GameDB: Tony Hawk's Proving Ground NTSC Graphics Fix (SLUS-21616)
Set VU0/1 to Nearest by default to Tony Hawk's Proving Ground in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
* GameDB: Burnout 2 PAL Graphics Fix (SLES-51044)
VU0/1 set to "Negative" by default to the SLES-51044 release, this fix is already used in the SLUS-20497 release on GameDB.
* GameDB: Disney's Extreme Skate Adventure Graphics Fix (SLES-51721)
VU0/1 set to "Nearest" by default to the SLES-51721 release, this fix is already done in the SLES-51721 release.
* gsdx: be debug friendly
* gsdx linux: add a gui checkbox for the "fast texture invalidation" hack
Download: PCSX2 Git (2016/03/21)
Source: Here
2016-03-21
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