![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* Merge pull request #1497 from vlj/rsx
rsx/common/d3d12: Support non default alpha function
* rsx/common/d3d12: Support non default alpha function
Fix After burner climax cloud effects.
* Merge pull request #1491 from kd-11/fs_input_fix
Fragment position is given as gl_FragCoord not gl_Position
* Fragment position is given as gl_FragCoord not gl_Position
Fix references to gl_Position in Dx12
Download: rpcs3 Git (2016/02/14) x64
Source: Here
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