![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* Merge pull request #1469 from vlj/d3d12
D3d12: Fix and improvement
* d3d12: Use unnormalized_coords info in RSXFragment
* rsx/common/d3d12: Support for shader window setting.
* Merge pull request #1464 from vlj/rsx
rsx/common/d3d12: Support for texture 1d too.
* rsx/common/d3d12: Support for texture 1d too.
They are used in after burner climax
* Merge pull request #1462 from vlj/d3d12
d3d12: Fix for #1459
* d3d12: Fix for #1459
Download: rpcs3 Git (2016/02/01) x64
Source: Here
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