MESS Git (2016/02/08) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.
MESS Git Changelog:
* Merge pull request #611 from felipesanches/argox_os214
skeleton driver for Argox OS-214 Rabbit Printer [Felipe Sanches]
* [argox os214] overall description of the PCB
* new skeleton driver: Argox Rabbit Printer (model OS-214)
* vigilant.cpp: Added video timing PROM. [Pasky]
* k28: added skeleton driver for the SC-01 k28 (not a cloneset of the other one)
* Fixed compile when using params like OVERRIDE_CXX='ccache g++' OVERRIDE_CC='ccache gcc' from QMC2 (nw)
* renamed k28 to k28m2
* Xerox Notetaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare]
* fix SDL display for BGFX (nw)
* Remove outdated comment
* Merge pull request #613 from Pernod70/master
electron: added cassette softlist and implemented BREAK key [Nigel Barnes]
* electron: added cassette softlist and implemented BREAK key
* atom: fdc callbacks on connected devices only (nw)
* Xerox Notetaker: Correct CPU Clock speed, and map at least some of RAM [Lord Nightmare]
* Descrambled the ROM on the Xerox Notetaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare]
* more notetaker notes (nw)
* catnmous: better approximation of colours, should be pretty close now
* catnmous: fix sprite banking
* malloc.h is nonstandard, malloc/realloc/free are in stdlib.h
* Missed a file (nw)
* apple1: completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont]
* Merge branch 'master' of https://github.com/mamedev/mame
* suppressed C4592 warning in VS 2015. (nw)
* New NOT_WORKING machine added
-------------
Mattel Computer Gin [hap, Kevin Horton]
-
bad dump likely, locks up right at boot doing nonsense code
* ui: The video mode in the menu display options are now obtained directly from the settings. (nw)
* ui: fixed text in custom colours setup screen
* forgot copyright header (nw)
* New clones added or promoted from NOT_WORKING status
----------------------------------------------------
Moon Light (bootleg of Golden Star, set 2) [f205v, Roberto Fresca]
* Nibble driver: Added more specs...
* Merge branch 'master' of https://github.com/mamedev/mame
* Add New Skeleton Driver: Xerox Notetaker [Lord Nightmare, bitsavers]
New Skeleton Driver Added
-------------------------------------------------
Xerox Notetaker
* hh_ucom4: mcompgin WIP,skeleton (nw, will do that later)
* Mystery Number: Corrected release year and manufacturer.
* new clones
Police 24/7 (ver EAA, alt) [Guru]
Thrill Drive 2 (ver EAA, 2 alt versions) [Guru]
Tsurugi (ver EAB, alt) [Guru]
World Combat (ver AAD, alt) [Guru]
* redumped Cat and Mouse graphic rom as the correct size [Vernimark]
(we still need to work out how it banks, there's a clear wire mod going all the way across multiple components on the PCB from one of the pins on the ROM, which I guess is how it's done on hardware)
see http://www.citylan.it/wiki/index.php/Cat_and_Mouse_%28set_1%29
* Arkanoid.cpp: documentation cleanup/updates (n/w)
* optimize a bit (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* new NOT_WORKING Silent Scope Fortune Hunter [Guru]
* use proper texture format bgfx::TextureFormat::BGRA8 (nw)
* remove debug data (nw)
* respect waitsync param (nw)
* removed vsync flag (nw)
* optimized code a bit, reused Aarons code (nw)
* viper: fix U13 fail (nw)
* propagate color to texture (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* Initial support for BGFX [Dario Manesku, Branimir Karadic, Miodrag Milanovic]
Need optimization and cleanup, note that all shaders can be built only on windows
due to usage of DirectX DLLs
* z80: removed obsolete irq_line write handler
* z80: put take_nmi in the execution loop: eg. z80 writes to another device NMI enable register
* z80: added crude implementation of WAIT pin
* added hat trick hero 93 pals [Alex Cmaylo]
Download: MESS Git (2016/02/08) x86
Download: MESS Git (2016/02/08) x64
Source: Here
2016-02-08
Tags:
Arcade,
MAME,
MESS,
Official_Build
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