MAME Git (2016/02/16) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Enabled BGFX support for SteamLink
* Update to latest BGFX including my SteamLink support (nw)
* fidel68k cart test
* fidel68k: added cartridge slot
* upd7220: command 05 appears to blank the display (nw)
* New Working machine added
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Fidelity Elite Avant Garde (model 6117-7) [hap, Micha]
* New Working machine added
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Coleco Electronic Quarterback [hap, Sean Riddle]
* dsplmenu: fixed display options. nw
* Fix errors with -rol and -ror, nw
* fixed logic in expression (nw)
* Merge pull request #623 from h0tw1r3/master
Improve cross compile support [Jeffrey Clark]
* osx clang, silence flac unknown attribute error (nw)
* fix windows bgfx library link in sdl builds (nw)
* genie make targets for packager scripts (nw)
* fix cross compile windows targetextension (nw)
* check STRIP_SYMBOLS in strip function and add strip support for osx (nw)
* add TOOLCHAIN make flag for explicit toolchain prefix cross compiling (nw)
* Refactor MACOSX_USE_LIBSDL to USE_LIBSDL for windows and linux static library support (nw)
* pc9801: no 32 (nw)
* Hopefully fix text being weirdly rotated
* Significant speed improvements to the BGFX renderer. [MooglyGuy]
* Merge pull request #622 from h0tw1r3/master
fix compile (nw)
* fix compile (nw)
GCC 5.3.1 on Fedora 22
src/lib/util/aviio.cpp:1378:57: error: ‘offset’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
* draw FPS counter even in menus (nw)
will revert this when MG finish his work
Download:MAME Git (2016/02/16) x86
Download:MAME Git (2016/02/16) x64
Source: Here
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