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MAMEMAME Git (2016/02/13) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* ram device: switch to bsd3 by request
* Amiga: Fixed expansion port interrupts, DMAC WIP
* galpanic.cpp: oki address map instead of memcpy, added save state support, removed some leftovers (nw)
* mitchell.cpp: dumped a blockjoy board and noted a rom label difference (Andrea Palazzetti)
* New clones added or promoted from NOT_WORKING status
----------------------------------------------------
1943: Midway Kaisen (bootleg) [Andrea Palazzetti]
* x68k: ELSE if (nw)
pic8259: spurious irq 7 (nw)
pc9801: windows 3.1 checks port 61h? (nw)
* Grouped display of DAT file information in a single view. (WIP) nw
* More technical notes... (nw)
* chihiro.c: redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY]
re-parented set
* punchout: hopefully fixed spunchout protection
* Move Zaccaria 1B11107 board into audio/zaccaria.cpp so it can share common stuff with 1B11142.
Yes, I realise catnmous sounds different, the intermediate mixer seems to have that effect.
It will all change again when we get netlist filtering anyway.
* Merge branch 'master' of https://github.com/mamedev/mame
* proper memory handling (nw)
* cleanup and fix for xy_to_render_target (nw)
* simplify code (nw)
* Added multi window support for BGFX backend (nw)
* new clones
Super Bobble Bobble (bootleg, set 4) [jordigahan]
* Make Zaccaria 1B11142 sound board a device in preparation for netlist sound
* Add a BC548 transistor model
* figured out algorithm and replaced SnowBoard Championship lookup table with proper emulation of device [Samuel Neves & Peter Wilhelmsen]
* Fix incorrectly logged hashes for m5_flop.zml (nw)
* Change clock speed to match music pitch based on video for karatedo from https://www.youtube.com/watch?v=wiKH6qXWcTs
PCM/Samples are still pitched too low as detailed at http://mametesters.org/view.php?id=5607 (nw)
* Fixed the build (nw).
* fidel68k: notes
* fidel68k: new skeleton driver (nw)
* Some notes... (nw)
* xbox.cpp: little correction (nw)
* xbox.cpp: more usb (nw)
* chihiro.cpp: fiddle with backface culling (nw)
* new skeleton
Cross Puzzle [Ryan Holtz, Smitdogg, The Dumping Union]
* Fixed UI crash. (nw)

Download:MAME Git (2016/02/13) x86
Download:MAME Git (2016/02/13) x64
Source: Here



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