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MAMEMAME Git (2016/02/05) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* added UI parameter, option simple gives back old style start screen, features for configuration and in game stays same as with new (nw)
* KOF NW notes (nw)
* Add a document with Emscripten build instructions
* Basic outputs, nw
* midtunit.cpp: Hooray Cut-N-Paste (IE: Fix CNP error) - NW
* midtunit.cpp: Correct rom labels for NBA Jam Tournament - NW
* new NBA Jam clone
New Clone Added
---------------------------------------------------------
NBA Jam (rev 1.00 02/1/93 [Alex Meijer, Bernard Tack]
* z80.cpp: added a debug mechanism for /WAIT pin assertion mechanism (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to Night Gal driver as a quick example. [Angelo Salese]
* Assume bad ROM, nw
* Allow dat files in the root by default, like the old days (nw)
* ui: orange mousecursor regrew with mewUI merge, let's re-shrink it
* tb303/tr606: simplified interrupt timing
* change default (nw)
* confirmed on a PCB that this is rev A
* put back select new game (nw)
* fixed system dependent UI (nw)
* clear the rest of mewui mentioning (nw)
* removed UME filtering (nw)
* more mewui -> ui renames (nw)
* some MEWUI to UI renames (nw)
* Initial import of MEWUI to MAME [Dankan1890]
* mc1000: make software list appear in File Manager.

Download:MAME Git (2016/02/05) x86
Download:MAME Git (2016/02/05) x64
Source: Here



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