2016-01-25

Project64 Git (2016/01/25)

EmuCR: Project 64Project64 Git (2016/01/25) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge branch 'master' of https://github.com/project64/project64
* Merge pull request #918 from dsx-/master
minor rdb changes
* mario no photopi fix
needs LLE
* general rdb cleanup and minor changes
* top gear rally plugin notes
* minor rdb wording and punctuation changes
* Merge pull request #928 from Nekokabu/master
[RDB] J.League Live 64 (J)
* [RDB] J.League Live 64 (J)
32bit=No
* Merge pull request #930 from AmbientMalice/sinandnoiseeffectspleasekillmeglide64issoawful
Fix S&P noise and add cheats
* Add S&P cheats for fan translation
These SHOULD work.
* fix sin and punishment missing noise
Noticable during boss fights with splashing lava and stuff.
* [Glide64] Cleanup texture code
* [Glide64] Remove some wx headers
* [Glide64] convert wxInt16 to int16_t
* [Glide64] Cleanup ucode .h files
* [Glide64] change wxUIntPtr to uintptr_t
* [Glide64] Clean up some code related to screen capture
* [Glide64] fix up rom name being sscii
* [Glide64] Rename wxChar to char
* [Glide64] Cleanup rdp.h
* [Glide64] Convert wxUIntPtr to uintptr_t
* [Glide64] Convert wxInt32 to int32_t
* [Glide64] remove wx/confbase.h from rdp.cpp
* [Glide64] Add stdlib.h to Gfx_1.3.h
* [Glide64] Rename max and min to be maxval and minval
* [Glide64] Remove usage of _()
* [Glide64] Add critical section in to dlist/config
* [Project64] Remove SoftLocker
* Glide64] Remove usage of wxT
* [Glide64] Remove GFXWindow
* [wx] Hack wxRGBToColour to hide VS size check
* [Glide64] Add extern "C" to export
* [Glide64] Convert wxUint8 to uint8_t
* [Glide64] Convert wxUint16 to uint16_t
* [Glide64] Make config _WIN32 only

Download: Project64 Git (2016/01/25) x86
Download: Project64 Git (2016/01/25) x64
Source:Here

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