2016-01-21

Project64 Git (2016/01/21)

EmuCR: Project 64Project64 Git (2016/01/21) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge branch 'master' of https://github.com/project64/project64
* Merge pull request #913 from AmbientMalice/patch-26
Disable Dark Rift framebuffer.
* Disable Dark Rift framebuffer.
Turbo3D games are incompatible with FB, apparently.
* Merge pull request #915 from AmbientMalice/NEW_MASTER
add missing romhacks, fix quest 64 (glide64)
* add missing romhacks, fix quest 64
* Merge pull request #27 from project64/master
nsync
* [Project64] Add disk.cpp to vs2008 project
* [Glide64] Remove wxString usage from Glide64/rdp.cpp
* [Glide64] Remove mutexProcessDList
* [Glide64] Convert wxUint32 to uint32_t
* [Glide64] Revert some of the indentation in Glide64/Combine.cpp
* [Glide64] Remove drawNoFullscreenMessage
* [Glide64] Revert some of the checks in TexCache.cpp
* [Glide64] Fix some of the run time checks
* [Glide64] rename fullscreen to GfxInitDone
* [Glide64] Code cleanup of ucode06.h
* [Glide64] Code Cleanup of Glide64/rdp.cpp
* [Glide64] Code Cleanup of TexCache.cpp
* [Glide64] Code cleanup of Glide64/Util.cpp
* [Glide64[ Code clean up of TexBuffer.cpp
* [Project64] Code cleanup of Glide64/Combine.cpp
* [Glide64] Add Gfx_1.3.h to the project
* [Glide64] Cleanup Config.cpp
* [Glide64] Cleanup Gfx_1.3.h
* [Glide64] Auto code cleanup Glide64/Main.cpp
* [Project64] rename wxUint16 to uint16_t
* [Project64] Rename wxUint8 to uint8_t
* [Project64] Convert wxUint32 to uint32_t
* [Project64] Make sure Common is in uppercase
* [Glitch64] switch "../Settings/Settings.h" to

Download: Project64 Git (2016/01/21) x86
Download: Project64 Git (2016/01/21) x64
Source:Here

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