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EmuCR: MESSMESS Git (2016/01/24) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* fix compile for windows (nw)
* Merge branch 'ajrhacker-paletterefs'
* Merge branch 'paletterefs' of https://github.com/ajrhacker/mame into ajrhacker-paletterefs
* Pass and return palette devices by reference, not as pointers
- Add screen_device::has_palette()
- Require device_gfx_interface::gfx() and palette() to access members
- Getters for atari_vad_device return devices as references, not pointers
* Merge pull request #575 from Pernod70/master
Added various softlists
* atom: added softlists for cassettes and floppies
* pro128s: additional info in softlist (nw)
* md2: added softlist
* dim68k: additional softlist titles (nw)
* bw14: Added softlist for Bondwell 14
* Fixed TR606 for Hap (nw) unable to test, no roms.
* Merge pull request #576 from bradhugh/xaudio2
XAudio2 Bug fix - forgot to initialize buffers and no need to init COM
* XAudio2 Bug fix - forgot to initialize buffers and no need to init COM
* New NOT_WORKING machine added
------------
Roland TR-606 [hap, Kevin Horton]
* Print messages for BTANBs, nw
* fix compile
* PORT_C*_MEMBER cleanup, last one for now. There's still a lot in the /drivers folder i didn't touch
* Silence these drivers for grep "MACHINE_NOT_WORKING", nw
* some NULL -> nullptr
* revert part of 'clang cleanup 7' where 0 means the value 0, for ROM_FILL too
* revert part of 'clang cleanup 7' where 0 means the value 0
* Merge branch 'master' of https://github.com/mamedev/mame
* m58: small cleanup
* mz700: mz800 This should fix crash in debug build (nw)
* psychic5.cpp: Fixed sprite disable for Bombs Away. [Angelo Salese]
(Out of whatsnew: also fixed regressed screen resolution and added notes on top)
* Move current midgarts set from the msx2p to the msx2 softlist and add the real msx2p version (nw)
Sourced from the Cobra Disk Library Preservation Project
* Forgot to mark it in the description too, nw
* ti99/geneve: Removed legacy v9938 configuration.
* Added new flag MACHINE_IS_INCOMPLETE, and hooked it up to Bombs Away and "unknown fighting game 'BB'".
* Merge pull request #574 from ajrhacker/confix2
More configuration fixes
* More configuration fixes
- terrafb: remove unused NB1414M4
- segas16b.cpp: sanity check forgotten in last confix
- sega16sp.cpp: fix region width, make required (as last confix allows)
* psychic5.cpp: added SCREEN_RAW_PARAMS [Angelo Salese]
* fidelz80: note
* fix compile (nw)
* s14001a_new is now s14001a
* make st-v not crash (nw)
* vicdual: fix Invalid generic tag 'sound' used
* - Removed this == nullptr checks and fixed most of the resulting crashes. [MooglyGuy, Tafoid]
Fix merge errors (nw)
* Fix nss, spnchout, playch10 crashes, nw
* More fixes, nw
* More null fixes, nw
* Fix more crashes
* Fixes to bring in line with master
* Remove debug print
* Refix some of the this==NULL stuff
* Time for more this==NULL fixes
* More this==NULL stuff
* Fix remainder of this == NULL checks from Tafoids run
* Remove random uncommitted junk that was on my Mac
* Still more this==NULL cleanup
* Yet more this==NULL fixes
* Eliminate remaining this == NULL entry
* First round of this==NULL crash fixes
* Remove this==NULL comps, nw
* virtual pool still has random lockups too unfortunately, I guess the previous protection fix wasn't complete, can't be considered working (nw)
* super80r: This should fix crash in debug build reported by Tafoid (nw).

Download: MESS Git (2016/01/24) x86
Download: MESS Git (2016/01/24) x64
Source: Here



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