MAME Git (2016/01/21) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* fix start project for custom builds in Visual Studio (nw)
* BEEP device clock() added, instead of default frequency of 3250
* backporting new code (nw)
* reverting:
SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa
* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
* Revert "Fixes (nw)"
This reverts commit 5f19489cd2d0cd0b65ac250ac4b76d666a50509c.
* Revert "rest of device parameters to std::string (nw)"
This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* Revert "some additional (nw)"
This reverts commit e8512cb57bfcfc69d5abab5f2e993f139f306536.
* Revert "fixed qt build (nw)"
This reverts commit a23a0abc768c2a56bc50195ca0379bfe6d3e95cb.
* Revert "Fix OSX build (nw)"
This reverts commit 8144b878ab0ba1fa2b7b9e5e00c614a9a7e58eb6.
* Revert "fix unidasm compile [Robbbert]"
This reverts commit 54072ef35d04a3ae61141f3d789f0e7842582913.
* Revert "Fix broken listdevices sorting (nw)"
This reverts commit 7218ceee7bfa3e8fdb10bea029bd7c78c9e2d223.
* Revert "Fix callbacks resolve (nw)"
This reverts commit a0ca8148ebd8751947d6c8521a09b21150915d31.
* Revert "fix save_memory in psx (nw)"
This reverts commit 5365c003e2109b8809af0a52987d92ce43afe348.
* Revert "fix for slots, makes c64 and other loading (nw)"
This reverts commit e61f9bf26f1cb2cfc8229fc9b8243d9d14f7cf35.
* Revert "Fix for hang, emu_options::add_slot_options was changed, other things are just cleanup (nw)"
This reverts commit 841a55985e60a16f745422fb9aa06c420d8be8ba.
* Revert "cleanup (nw)"
This reverts commit 1d610433a7e49f4afe9dc92f27618c5bf14c1b07.
* Revert "fixed issue with -lx (nw)"
This reverts commit 1a7b8364f6b13ec4a70cea8b84d39fe417129af8.
* Revert "Memory region to use std::string (nw)"
This reverts commit 14d0bff4d0dca0fb6e6b7bd70e29b3d4f0d18061.
* Revert "can't store pointer to temp object in const char * (nw)"
This reverts commit ff5bde34bb543ec536b58426d00a31bd5a5fd73a.
* Rewrote Poly-Play to add prliminary emulation of the light organ, modernise timings sound etc. Relicensed driver accordingly.
* can't store pointer to temp object in const char * (nw)
* Memory region to use std::string (nw)
Download:MAME Git (2016/01/21) x86
Download:MAME Git (2016/01/21) x64
Source: Here
2016-01-21
Tags:
Arcade,
MAME,
MESS,
Official_Build
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