MAME Git (2016/01/05) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Merge pull request #548 from trap15/wingforc-improve-sound
Wing Force sound fixes, and change VSync.
* Wing Force sound fixes, and change VSync.
Sound was clearly incorrect before, now it sounds much closer to PCB
video. Also changed the VSync rate to 59.1854 like Fujiyama Buster and
B.Rap Boys, as it makes the title theme exit at the same point as the
PCB video.
* x68k: make the bitmaps auto resize (nw)
* Fixed underline, nw
* don't link metal pre El Capitan
* temp, until we have the proper algorithm (nw)
* meters.cpp: Initial device-ification, fixes MT06117 (nw)
* New machines added or promoted from NOT_WORKING status
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Wing Force (Japan, prototype) [ShouTime]
* Got lost in translation, nw
* Rocket science, fixes MT #2640 at last!
* Merge pull request #547 from felipesanches/marywu
[marywu] new gambling game (unknown name/manufacturer)
* [marywu] new gambling game (unknown name/manufacturer). The PCB has the text "WU- MARY-1A" which seems to indicate the pcb designer might be called "Mary Wu". Also the ROM contents indicate the author of the song(s): "Music by: SunKiss Chen (05)-2237380"
* Makes Ninja Kazan playable again, pending further investigations, nw
* Fixed OSX compile
* Added latest BX and BGFX (nw)
* cleaner solution for linking (nw)
* Better fix (nw)
* Some cleanup in build scripts, GNU C99 for 3rdparty C files (nw)
* ts803: can display text and graphics, can boot from disk [Gabriele D'Antona]
* Fix building on clang, executable fail starting due to mixed allocators (nw)
* correct my mistake, thanks Rene
Download:MAME Git (2016/01/05) x86
Download:MAME Git (2016/01/05) x64
Source: Here
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