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MAMEMAME Git (2016/01/03) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #544 from ajrhacker/master
Allow mame -validate -verbose to capture verbose messages [ajrhacker]
* Fix errors from faulty merge (nw)
* Revert "Fix OS X compile again"
This reverts commit 17e4505c7cabbe800648b62ffef27a6e49f2039d.
* Fix OS X compile again
* Allow mame -validate -verbose to capture verbose messages
* pc9801: oops (nw)
* pc9801: don't crash in 256color mode (nw)
* Merge pull request #543 from balr0g/realloc-impl
Add realloc implementation as required by the C standard
* Add realloc implementation as required by the C standard (nw)
* upd7220: correct lr in graphics mode (nw)
* small update
* Rewrote TMS6100 command handling, mrchalgr sound is now correct.
snread/snspell/etc still works fine, lantutor is still gibberish:(
* taitopjc: convert to tilemaps (nw)
* fix for checks (nw)
* tc0780fpa: swap buffers on command 0 (nw)
* tms32051: fix accumulator conditions (nw)

Download:MAME Git (2016/01/03) x86
Download:MAME Git (2016/01/03) x64
Source: Here



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