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EmuCR: DolphinDolphin Git 4.0-8530 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3409 from sepalani/r_menu_code
RegisterView: View code menu added
* RegisterView: View code menu added
* Merge pull request #3415 from rabbott99/movie-end-pause
Movie: Fix "Pause at End of Movie" for wii games
* Movie: Fix "Pause at End of Movie" for wii games.
InputUpdate() is never called during wii playback, so the pause never
executed.
* Merge pull request #3427 from rohit-n/build-pch
Fix building with PCH disabled.
* Fix building with PCH disabled.
* Merge pull request #3336 from Sonicadvance1/improve_glextensions
[GLExtensions] Improve the extension loader.
* [OGL] Update extension checks in Render.
This was relying on behaviour that GLExtensions was adding fake extensions to the supported list with ES.
This no longer happens so it needed to be changed.
* [GLExtensions] Improve the extension loader.
This removes some nonsense in the extension loader where under an ES context we would still pull all function pointers and just continue onward if we
fail to pull one.
Now function pointers are only pulled if the version of GL or ES actually supports that function.
* [GLExtensions] Support ORing of extensions when checking for support.
Makes my life easier.

Download: Dolphin Git 4.0-8530 x64
Download: Dolphin Git 4.0-8530 for Android
Source: Here



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