2015-09-24

VisualBoyAdvance-M Git (2015/09/24)

EmuCR VisualBoyAdvanceVisualBoyAdvance-M Git (2015/09/24) is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

Yabause Git (2015/09/24)

EmuCR: SS EmulatorsYabause Git (2015/09/24) is compiled. Yabause is a Sega Saturn Emulator(SS Emulator) for Linux, Windows and Mac OS X.Yabause support booting games using Saturn cds or iso files.

Project64 Git (2015/09/24)

EmuCR: Project 64Project64 Git (2015/09/24) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Nintendulator SVN r1318

NintendulatorNintendulator SVN r1318 is compiled. Nintendulator is an open source Win32 NES emulator written in C (plus some assembly optimization). The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed.

BizHawk Git (2015/09/24)

EmuCR: BizHawkBizHawk Git (2015/09/24) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

DeSmuME SVN r5288

EmuCR:DeSmuMEDeSmuME SVN r5288 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Play! Git (2015/09/24)

EmuCR: Play!Play! Git (2015/09/24) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

MAME Git (2015/09/24)

MAMEMAME Git (2015/09/24) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS Git (2015/09/24)

EmuCR: MESSMESS Git (2015/09/24) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

Jpcsp Git (2015/09/24)

EmuCR:JPcspJpcsp Git (2015/09/24) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Dolphin Git 4.0-7814

EmuCR: DolphinDolphin Git 4.0-7814 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

mGBA Git (2015/09/24)

EmuCR: mGBAmGBA Git (2015/09/24) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

PPSSPP Git (2015/09/24)

EmuCR: PPSSPPPPSSPP Git (2015/09/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

Yanese v0.89

Yanese v0.89 is released. Yanese is a free Nintendo Entertainment System Emulator running in Windows XP,Vista, 7 and 8 under x86 and x64 processors.