2015-06-04

PCSX2 Git (2015/06/04)

EmuCR: PCSX2PCSX2 Git (2015/06/04) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Play! Git (2015/06/04)

EmuCR: Play!Play! Git (2015/06/04) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

bsnes-plus Git (2015/06/04)

EmuCR:bsnes Emulatorsbsnes-plus Git (2015/06/04) is complied. bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

Xenia Git (2015/06/04)

EmuCR: XeniaXenia Git (2015/06/04) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).

MAME Git (2015/06/04)

MAMEMAME Git (2015/06/04) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MESS Git (2015/06/04)

EmuCR: MESSMESS Git (2015/06/04) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

BizHawk SVN r9380

EmuCR: BizHawkBizHawk SVN r9380 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

WinVICE SVN r29782

EmuCR: SDLVICE WinVICE SVN r29782 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).

mGBA Git (2015/06/04)

EmuCR: mGBAmGBA Git (2015/06/04) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

VisualBoyAdvance-M SVN r1501

EmuCR VisualBoyAdvanceVisualBoyAdvance-M SVN r1501 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.

1964js Git (2015/06/04)

EmuCR: N641964js Git (2015/06/04) is released. 1964js is the first N64 emulator written in JavaScript (CoffeeScript to JS). It is loosely a port of our N64 emulator for Windows called 1964. 1964 was written in C and C++.

Citra Git (2015/06/04)

EmuCR: CitraCitra Git (2015/06/04) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Speccy v3.6

EmuCR:Speccy Speccy v3.6 is released. Speccy is a ZX Spectrum Emulator. Speccy emulates 16kB, 48kB, and 128kB versions of Sinclair ZX Spectrum, as well as Spectrum +2, +2A, and +3, as well as Timex Sinclair models.

Dolphin Git 4.0-6543

(EmuCR: DolphinDolphin Git 4.0-6543 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Speccy v3.6 for Android

EmuCR:Speccy Speccy v3.6 for Android is released. Speccy is a ZX Spectrum Emulator. Speccy emulates 16kB, 48kB, and 128kB versions of Sinclair ZX Spectrum, as well as Spectrum +2, +2A, and +3, as well as Timex Sinclair models.

WinUAE v3.1.0 Beta 23

EmuCR:WinUAEWinUAE v3.1.0 Beta 23 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

Jpcsp Git (2015/06/04)

EmuCR:JPcspJpcsp Git (2015/06/04) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.