2015-06-01
MAME Git (2015/06/01)
MAME Git (2015/06/01) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
PCSX2 Git (2015/06/01)
PCSX2 Git (2015/06/01) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
GLideN64 Git (2015/06/01)
GLideN64 Git (2015/06/01) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
bsnes-plus Git (2015/06/01)
bsnes-plus Git (2015/06/01) is complied. bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.
bsnes-classic Git (2015/06/01)
bsnes-classic Git (2015/06/01) is complied. bsnes-classic is a SNES emulator with Qt GUI and debugger. bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.
Xenia Git (2015/06/01)
Xenia Git (2015/06/01) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
BizHawk SVN r9379
BizHawk SVN r9379 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Play! Git (2015/06/01)
Play! Git (2015/06/01) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
MESS Git (2015/06/01)
MESS Git (2015/06/01) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.
Final Burn Legends v1.19
Final Burn Legends v1.19 is released. Final Burn Legends is a port of Final Burn Alpha 2.99.07 to the Xbox. It also includes parts of FBA-XXX Pro 1.29. Support for over 2700 games. Some games are not playable anywhere else on the Xbox.
mGBA Git (2015/06/01)
mGBA Git (2015/06/01) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Jpcsp Git (2015/06/01)
Jpcsp Git (2015/06/01) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Ishiiruka-Dolphin Custom Version (2015/06/01)
Ishiiruka-Dolphin Custom Version (2015/06/01) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.
Azimer's HLE Audio Plugin Git (2015/06/01)
Azimer's HLE Audio Plugin Git (2015/06/01) is compiled. It is a HLE audio plugin for N64 emulators written by Azimer.
Dolphin Git 4.0-6484
(Dolphin Git 4.0-6484 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Citra Git (2015/06/01)
Citra Git (2015/06/01) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
PPSSPP Git (2015/06/01)
PPSSPP Git (2015/06/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
MAME Languages.ini v0.162
MAME Languages.ini v0.162 is released. It supports file for MameUI, which attempts to catalog all of the MAME sets based on the language used by the game.