2015-05-24
GLideN64 Git (2015/05/24)
GLideN64 Git (2015/05/24) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
PCSX2 Git (2015/05/24)
PCSX2 Git (2015/05/24) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
VisualBoyAdvance-M SVN r1485
VisualBoyAdvance-M SVN r1485 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
Project64 Git (2015/05/24)
Project64 Git (2015/05/24) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
rpcs3 Git (2015/05/24)
rpcs3 Git (2015/05/24) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.
Xenia Git (2015/05/24)
Xenia Git (2015/05/24) is compiled. Xenia is an experimental emulator for the Xbox 360. It does not run games (yet).
Play! Git (2015/05/24)
Play! Git (2015/05/24) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Citra Git (2015/05/24)
Citra Git (2015/05/24) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
Azimer's HLE Audio Plugin Git (2015/05/24)
Azimer's HLE Audio Plugin Git (2015/05/24) is compiled. It is a HLE audio plugin for N64 emulators written by Azimer.
ZXMAK2 SVN r39043
ZXMAK2 SVN r39043 is compiled. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.
PPSSPP Git (2015/05/24)
PPSSPP Git (2015/05/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
Dolphin Git 4.0-6328
(Dolphin Git 4.0-6328 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
MAME Git (2015/05/24)
MAME Git (2015/05/24) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.