2015-04-29
Play! Git (2015/04/29)
Play! Git (2015/04/29) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Nucleus Git (2015/04/29)
Nucleus Git (2015/04/29) is compiled. This project focuses on PlayStation 3 emulation.
Nemu64 Git (2015/04/29)
Nemu64 Git (2015/04/29) is released. Nemu64 is a N64 emulator made by Lemmy and LaC, only the source for the gfx plugin is available.
WolfMame v0.161
WolfMame v0.161 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.
MESSUI v0.161
MESSUI v0.161 is released. MESSUI is a unoffical builds of MESS with NEWUI. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.
MESS v0.161
MESS v0.161 is released. MESS is an open source project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.
MAME v0.161
MAME v0.161 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
DeSmuME SVN r5175
DeSmuME SVN r5175 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
Doallator v1.24
Doallator v1.24 is released. Doallator emulates the Chip-8 (Hi-Res), Super Chip-8, Mega Chip-8, and Nintendo Game Boy. The menus are in French but the layout is intuitive and easy to use.
mGBA Git (2015/04/28)
mGBA Git (2015/04/28) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Citra Git (2015/04/29)
Citra Git (2015/04/29) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.
GSdx-Cutie Git (2015/04/28)
GSdx-Cutie Git (2015/04/28) is compiled. GSdx-Cutie (originally called GSdx-ShadeBoost) is a hacked Video Plugin for PCSX2. It based on PCSX2 Git for GSdx.
Big Blue (2015/04/26)
Big Blue (2015/04/26) is released. Big Blue is a frontend for any command line program (MAME or any game) that works on any setup. You can use it with an arcade cabinet with a 15khz arcade monitor or a desktop computer with a 3840x2160 monitor.
Stella SVN r3165
Stella SVN r3165 is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!
VisualBoyAdvance-M SVN r1372
VisualBoyAdvance-M SVN r1372 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
AppleWin v1.25.0.4
AppleWin v1.25.0.4 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU.
Ishiiruka-Dolphin Custom Version (2015/04/29)
Ishiiruka-Dolphin Custom Version (2015/04/29) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.
ZXSP v0.8.0 Pre26
ZXSP v0.8.0 Pre26 is released. zxsp is a simulator for the historic Sinclair ZX home computer families for Mac OS X. zxsp simulates the black&white models ZX80 and ZX81, the Jupiter Ace, the ZX Spectrum models with 16K and 48K ram, the Spanish clone from Inves, the +128, +2, and the +2A/+2B including the Spanish and French localised versions.
Angrylion's Per-Pixel RDP with OpenGL (2015/04/27)
Angrylion's Per-Pixel RDP with OpenGL (2015/04/27) is released. It is a a video plugin for the N64 emulator.
D2X-XL v1.17.130
D2X-XL v1.17.130 is released. D2X is a port of Descent 2 to OpenGL. It is an open source project and has received a lot of enhancements compared to Descent 2. My work on this project would not have been possible if hadn't been for the people who initially implemented the OpenGL and SDL code in D2X, so my thanks to them: It is for them that we can still play this great game on modern hardware. My thanks also to the many people who have provided input for this project, be it in the form of bug reports, great ideas, logos, encouragement, or other.
Dolphin Git 4.0-6112
Dolphin Git 4.0-6112 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Common Source Code Project (2015/04/29)
Common Source Code Project (2015/04/29) is released. This is the common source code archive of my works: