![EmuCR: DOSBox EmuCR: DOSBox](http://img546.imageshack.us/img546/9844/62230598.jpg)
2015-01-15
DOSBox v0.74 for xBRZ v1.2
![EmuCR: DOSBox EmuCR: DOSBox](http://img546.imageshack.us/img546/9844/62230598.jpg)
P.E.Op.S. Soft GPU v1.18b for xBRZ v1.2
![EmuCR: P.E.Op.S. Soft GPU EmuCR: P.E.Op.S. Soft GPU](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWpn-SgwirX12Mx9oDa0qR9bGVryHjmJiA-zM7xclsoS_VjaRh4bKAxbrMq6f5fwkA4T07bLBwmKkuXosFsxldmUO04a7O-Cdu9dMoamF3HHLSktxiAPpN2GKB1OzZhFxTPo3fzMc8RuM/s1600/1.jpg)
Snex9x with xBRZ scaler (2015/01/11)
![EmuCR: Snes9x EmuCR: Snes9x](http://img264.imageshack.us/img264/2003/snes9xlogo.png)
Citra Git (2015/01/15)
![EmuCR: Citra EmuCR: Citra](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIUFiHjdzuolZmhAM1ij82XLkmVNEm97Uo7T43kUl_OGFVaRrFG-UmwJ49YQdR7rpf1aRAtf8q9xUv_faDUXT5fE3L-2cfgrBpnvqG0xyGYd5t6dxcC3AVt9lr3NyuiWUcJ0VpfRMNO6A/s1600/1.png)
3dmoo Git (2015/01/15)
![EmuCR: 3dmoo EmuCR: 3dmoo](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIUFiHjdzuolZmhAM1ij82XLkmVNEm97Uo7T43kUl_OGFVaRrFG-UmwJ49YQdR7rpf1aRAtf8q9xUv_faDUXT5fE3L-2cfgrBpnvqG0xyGYd5t6dxcC3AVt9lr3NyuiWUcJ0VpfRMNO6A/s1600/1.png)
Nucleus Git (2015/01/15)
![EmuCR: Nucleus EmuCR: Nucleus](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
ZXMAK2 SVN r37882
ZXMAK2 SVN r37882 is compiled. ZXMAK2 is plugin based ZX Spectrum Virtual Machine. On the other side, this is flexible ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX.
PPSSPP Git (2015/01/15)
![EmuCR: PPSSPP EmuCR: PPSSPP](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgBJByFbD3y_2GIOUVIcakQ5RGaCHxUp8EHNVEORh1xKS7hPWgLHjURGU8HctHRjIQH5Qfgyka9xnEfYrVFz42gNCSBN_4BHXMFDR7SgCx2-3LhtHW9jMQesDrrg4nDvGkNryAOFWzQgI/s1600/1.png)
M1.XML (2014/12/31)
M1.XML (2014/12/31) is released. M1.XML file for use with M1 - keeping up with changes in MAME. M1 plays the music from arcade games by running the code in the original ROMs (not supplied). This allows entirely authentic playback of classic video game tunes while you work.
Virtual GameBoy Advance v4.8
![EmuCR: VGBA EmuCR: VGBA](http://img803.imageshack.us/img803/2117/vgba.gif)
rpcs3 Git (2015/01/15)
![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
Dolphin Git 4.0-5103
![EmuCR: Dolphin EmuCR: Dolphin](http://img188.imageshack.us/img188/7110/97969695.jpg)
BizHawk SVN r8807
![EmuCR: BizHawk EmuCR: BizHawk](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht8ip4JgrEpkQGX1XadUNgtKe2g70sIM4qX0BjxiHAXLKeiHuu7e8HlajTuNdd_zsbVjC_SHJ4EIyXnW7QQkMP5xeIBg-_Xetmg_PzSglegxXY01uCq13h72FQTgmPZRA31tD7yw52IUn4/s400/logo.jpg)
RiceVideo Git (2015/01/15)
![EmuCR: RiceVideo EmuCR: RiceVideo](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiawZktHElhwfQapTtK7k9BY9h-FbWGJSy25tW0M3lIwXk98o4u37rwp7BxMhK2CWAbobHKvg4OzK6hqbXSX3XwKEnH2kkcx9VodWnuivdDBt-Ha1_1pGdSysdRempukWlfJJALtNU9WUmM/s400/1920.png)
UME Git (2015/01/15)
![EmuCR: UME EmuCR: UME](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTMGwB_fkQs1OF6NFspauyEN-xCvTC7Z739kT1CpoCBMJqZ5G1Nho98IrPucki8BdocESFJ1D2_sWBqCZdOP68eR56VRqJKPeVeSEoUvlgkSrswX4tXb6F3IGbYtsHPgxCkD8dV8VSRek/s1600/1.png)
MAME Git (2015/01/15)
![MAME MAME](http://img149.imageshack.us/img149/9751/mameorange.jpg)
MESS Git (2015/01/15)
![EmuCR: MESS EmuCR: MESS](http://img130.imageshack.us/img130/513/70389551.png)
DeSmuME SVN r5075
![EmuCR:DeSmuME EmuCR:DeSmuME](http://img8.imageshack.us/img8/9508/2009071420435014.gif)
DOSBox SVN r3893
![EmuCR: DOSBox EmuCR: DOSBox](http://img546.imageshack.us/img546/9844/62230598.jpg)