![EmuCR: Xenia EmuCR: Xenia](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxsZ-xzIwJLu_WQyHvyvJE7lBp2f_Jx0C5tsBQZl_IV6WIUvWmFY2hyphenhyphen0V4jjLnyoKNipftr61OGp5kIIK29cMtt6wS2WDwaYQRARBzl44IE5fZhmKnKCKT3bgrihNPC5ses3ALdg-x0ok/s1600/1.jpg)
Xenia Status:
- Some code runs. [Insert any game name here] doesn't.
- Asserts! Crashes! Hangs! Blank screens!
Xenia Git Changelog:
* Merge pull request #481 from sephiroth99/fixglsl
Fix compilation error of translated GLSL shader.
* Fix compilation error of translated GLSL shader.
Comparison of uvec2 and int is not possible, explicitly
use a zero-value uvec2.
* Basic control flow skeleton and jumps implemented.
A-train's trees draw right now!
Helps a bit with #473 but still need to implement loops.
* Marking unimplemented translations as non-fatal.
* Replacing old Shader with TranslatedShader.
Download: Xenia Git (2015/12/07)
Source: Here
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