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EmuCR: PCSX2PCSX2 Git (2015/12/29) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gsdx: fix windows compilation
* gsdx: increase buffer to have crash in case of overflow
Avoid a crash on Onimusha3 (PAL 60HZ)
In theory it will be better to find the root cause of overflow. I.e. somewhere in this
code below. Dirty rectangle is too big.
So as a temporary solution (that will likely stay for a couple of
years), buffers were increased.
* gsdx: fix crash when preload data frame is enabled
Height of the dirty rectangle must be the GS size of the RT. Of course
RT doesn't have any height so we compute the max safest value.
Fix issue #987
Candidate for 1.4 release
* small pdfs update and an nsis fix
* Merge pull request #1056 from ssakash/gsdx_swthreads
GSDX: Some change to software rendering threads
* gsdx: defaulting extra rendering threads to 2
* gsdx-gui: Label and Tooltip changes to RT option
* Merge pull request #1069 from Kingcom/iop
Fix IOP bltzal and bgezal opcodes
* Fix IOP bltzal and bgezal opcodes

Download: PCSX2 Git (2015/12/29)
Source: Here



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