MAME Git (2015/12/22) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* new NOT WORKING clones
World Combat / Warzaid (ver UCD:B) [arcadecomponents.com]
* xexex.cpp: Remove obsolete comment - NW
* set this to unsupported (nw)
* added TMS6100 4bit read support
* Removed tasman gfx hack in core, nw
* 12mhz base (nw)
* new Software List entry
gmaster.xml 3-on-3 Soccer (Fuss-ball) [Peter Trauner, SSJ]
* new clones
Pirates (set 2) [caius]
* new clones
"Street Fighter II': Champion Edition ('Taiwan' bootleg with PAL) [rtw, Smitdogg, The Dumping Union]
* Merge branch 'master' of https://github.com/mamedev/mame
* added Mr. Challenger skeleton, TMS6100 emulation lacks 4bit support
New NOT_WORKING games added
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Spelling B (1978 version) [hap, Sean Riddle]
Mr. Challenger [hap, Sean Riddle]
* new clones
Space Chaser (Model Racing bootleg) [Piero Andreini]
* Added license for Derrick Renaud, extended K.Wilkins and F.Palazzolo to full names, (nw)
Added license for Paul Forgey
Download:MAME Git (2015/12/22) x86
Download:MAME Git (2015/12/22) x64
Source: Here
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