MAME Git (2015/12/05) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Need this on linux
* Removed need for -Wno-c++11-narrowing for clang
and -Wno-unused-result,-Wno-narrowing and -Wno-attributes on gcc (nw)
* Merge pull request #417 from kara1001000/fix_mm1_palette
more accurate colors for MikroMikko 1
* Fix narrowing (nw)
* clang-modernize part 5
* clang-modernize part 4
* clang-modernize part 3
* clang-modernize part 2
* peplus.cpp: Fix long standing cut-n-paste & white space - NW
* peplus.cpp: Doc update - Add in some know dates & L revisions - NW
* Left-over
* Dirty removal
* rungun.cpp: Optimized video code by using separate tilemaps for each screen, nw
* Merge branch 'master' of https://github.com/mamedev/mame
Download:MAME Git (2015/12/05) x86
Download:MAME Git (2015/12/05) x64
Source: Here
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