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EmuCR: PCSX2PCSX2 Git (2015/11/29) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* x86emitter: Remove bool_to_char
It was unused.
* x86emitter: Fix Windows AVX2 detection
Technically it did work, but it was undefined behaviour. Use __cpuidex,
which allows setting ecx as well.
Also fix the _xgetbv intrinsic - I have no idea how PCSX2 even
compiled on Windows.
* Merge pull request #969 from toehead2001/about-box
Clean up the About dialog
* Clean up the About dialog
Logo resource doesn't need it's own special line
Layout adjustments
* x86emitter: support AVX2 (linux only?)
Nah kidding, it is only the cpu detection for the log
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
* x86emitter: always use fxsave intrinsic/asm
* x86emitter: remove the never called SIMD_ExceptionTest function
* gsdx linux: align checkbox text vertically
like Windows :p
* debugger:linux: Fix list view sizing
The breakpoints, threads and stack frames list view sizing now works
properly on wx3.0.
It's still completely broken on wx2.8. Oh well.
* onepad: remove image of the new GUI
Some images aren't GPL compatibles

Download: PCSX2 Git (2015/11/29)
Source: Here



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