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EmuCR: PCSX2PCSX2 Git (2015/11/26) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* Merge: 6a0f185 8b6ad4f Merge pull request #991 from ssakash/gsdxtc_preloaddataframe Texture-cache: check userhacks value for preload data frame
* padnull: Zero the whole event structure It fixes an infinite loop when a key is pressed.
* padnull:windows: Switch to unicode build Fixes the PadNull crash when any window event occurs due to mixing and matching Unicode and MBCS window handles. Thanks to Volkanite for figuring out why it was broken.
* common:windows: Add unicode compatible functions It's not great, but it will work.
* padnull: Cleanup unnecessary stuff There's already a SysMessage definition, so a second one is unnecessary. Cleanup some headers as well. I wanted to remove the about box as well, but that can wait.
* padnull:windows: Fix copypasted stuff from fwnull By doing more copy/pasting. The directory creation code was removed - it doesn't create any necessary parent directories so it's not all that useful. It would be great if all plugins shared config code, but it's probably to have all the plugins use Unicode on Windows first.

Download: PCSX2 Git (2015/11/26)
Source: Here



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