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MAMEMAME Git (2015/11/14) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* chihiro.c: some cleanup, wait vblank enabled by default (nw)
* Merge pull request #464 from 0-wiz-0/master
Fix build on NetBSD.
* bx: add NetBSD support.
I've filed a more complete patch for this upstream:
https://github.com/bkaradzic/bx/pull/61
but this has been ignored since June. This patch is the minimal
set to fix the build on NetBSD.
* Remove references to non-existing files.
The file was removed from the other gmake.*/genie.make files.
The build/gmake.* files do not exist upstream, so this
is a purely local problem.
I have however filed a PR to get bsd support added upstream:
https://github.com/bkaradzic/genie/pull/110
* OSD/SDL: add missing header to fix build on NetBSD.
* Merge pull request #460 from Shideravan/patch-12
Adding the Interactive CD Sampler collection

Download:MAME Git (2015/11/14) x86
Download:MAME Git (2015/11/14) x64
Source: Here



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