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EmuCR:JPcspJpcsp Git (2015/11/03) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp Git changelog:
* Forgot sceDve module in previous commit
* sceMp3: better handling of audio looping
* sceGeListEnQueue(): save/restore the GE context if a context address was
given in the options structure.
Implemented draft sceGeEdramSetSize().
* sceAudiocodecInit: properly release a previously used codec.
* Added draft functions for sceIoAddDrv and sceIoDelDrv.
The IO async thread SceIofileAsync always allocates its stack in kernel
memory partition.
* Added draft functions used by dvemgr.prx (pspDveManager)

Download: Jpcsp Git (2015/11/03)
Source: Here



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