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EmuCR: DolphinDolphin Git 4.0-8252 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3298 from Sonicadvance1/max_texture_buffer_size
Make sure not to use a GL texture buffer past the max size.
* Make sure not to use a GL texture buffer past the max size.
The spec says that vendors can set the max texture size to be 65KB and we want 1MB.
Check the maximum supported and drop to the max if it is less than 1MB
* Merge pull request #3297 from Seeker14491/patch-1
Fix typo in anti-aliasing dropdown description
* Fix typo in anti-aliasing dropdown description
* Merge pull request #3294 from spxtr/DQt2-GameProxyModel
DolphinQt2: Use a proxy model for the GameList
* Use a proxy model for the GameList.
This lets us sort by the underlying integers while only displaying the
icons. Currently, in both DolphinQt and DolphinQt2, we display both the
icon and the integer, but cut off the column width to not show the
integer. We also currently sort by the size's formatted string, not by
the size itself, which leads to "1 MB" sorting to less than "2 KB". This
commit fixes these issues.
In the future, we can use the filter methods here to allow for
searching for games.

Download: Dolphin Git 4.0-8252 x64
Download: Dolphin Git 4.0-8252 for Android
Source: Here



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