![EmuCR:DeSmuME EmuCR:DeSmuME](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt43oPotE7XrC0vyzfWTqwTLlAVbWjN4GQm8qcg3Tea6_nsaMz6XY6p89YoSOFyUuk4i4EEjMV6_1iiTXs7bVzmMsWH6aHfTwkgFqpmQ71SrT-APqeZMgvPSv-Pdy8AhC0YdHG9yCN3La4/s320/desmume-135.png)
DeSmuME SVN Changelog:
r5320
clarify how a jit function table is declared, which has implications on whether a giant 256MB static buffer is allocated, which is causing problems when desmume is loaded as a DLL in 32bit systems. shouldnt affect the main windows or cocoa ports, but will cause other ports to take a different (safer and speed indeterminate) codepath. Build scripts must now make a choice to opt into the riskier behaviour.
Download: DeSmuME SVN r5320 x86
Download: DeSmuME SVN r5320 x64
Source: Here
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